As of now, Fnuque is somewhat behind schedule according to what we hoped for.
Our entry for the 32k executable music compo was 2k too large, and there was quite a few bugs and missing content for the 64k intro.
As of now, a quick overhaul of the synthesizer, removing a lot of unused functionality gaines us the sizeoptimization we needed. Next thing will be to make the player actually play :-)
After we arrived at the EWerk somewhere around 1.30 am, revival instantly started to code along on some of the missing effects and infrastructure of our demotool. A lot was achieved, and as with the executable music compo, it seems we're still in business for reaching the goal of a 64k intro before the deadline.
Punqtured signing off from Hotel Crystal - somewhere in Saarbrücken
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